MirrorUE_
Home EU Guide Control iPhone 120 FPS Benchmarks Download .dmg

// PROJECT STORY & MISSION

About MirrorUE

Created by Kamil Bourouiba ยท Open Source MIT License

MirrorUE was created to solve a real frustration: giving developers, QA engineers, creators, and European users a fast, reliable, 120 FPS iPhone mirroring tool that works locally without cloud geoblocks or Wi-Fi jitter.

The Engineering Philosophy

Most existing screen mirror solutions either inject intrusive third-party drivers or rely on lossy wireless protocols with high latency. MirrorUE was architected around three foundational principles:

  • Hardware-Direct Performance: Low-level CoreMediaIO pipeline connected directly to Metal shaders for zero-copy rendering at up to 120 FPS.
  • Privacy & Local Execution: Zero telemetry, zero analytics tracking, and zero cloud dependencies. Your screen data never leaves your USB cable.
  • Developer-First Extensibility: A built-in local HTTP server (Port 8090) for headless test runners, CI/CD automation, and LLM-assisted UI testing.

The Author

MirrorUE is developed and maintained by Kamil Bourouiba, an independent software engineer passionate about low-level macOS engineering, Apple Silicon optimization, and open-source developer tooling.

Explore the source code, file issues, or contribute on GitHub:

๐Ÿ‘‰ github.com/KamilBourouiba/MirrorUE

Download MirrorUE for Mac (Free)
โ† View Benchmarks Legal Notice โ†’
MirrorUE_

Ultra-low-latency 120 FPS iPhone mirror for macOS.

Pages

  • Home
  • iPhone Mirroring EU
  • Control iPhone from Mac
  • 120 FPS ProMotion
  • Benchmarks

Comparisons

  • vs Apple Mirroring
  • vs QuickTime Player
  • About & Architecture
  • Legal Notice