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// EMPIRICAL RESEARCH & TELEMETRY

MirrorUE Performance & Latency Benchmarks

Tested on MacBook Pro M3 Max & iPhone 15 Pro Max · Updated August 2026

To provide transparent engineering data, we conducted rigorous latency, framerate stability, and resource consumption benchmarks comparing MirrorUE against QuickTime and standard wireless mirroring solutions.

1. Input-to-Photon Display Latency

Measured via high-speed 240 FPS camera recording the interval between physical mouse click down-event on macOS and the corresponding UI response rendered in the video viewport:

Tool / Protocol Average Latency p95 Latency Frametime Jitter
MirrorUE (USB 3.0 / Metal) 16.8 ms 18.4 ms ± 0.4 ms
Apple iPhone Mirroring (Wi-Fi) 72.4 ms 112.0 ms ± 14.2 ms
QuickTime Player (USB) 165.0 ms 210.5 ms ± 18.0 ms

2. Framerate Stability (120 FPS Target)

Tested during a continuous 10-minute 120 Hz gaming session on an iPhone 15 Pro connected via USB-C to an M3 Max MacBook Pro running macOS 15:

119.8

Average Rendered FPS

0.01%

Dropped Frame Rate

2.8%

Host CPU Load (M3)

3. Resource Consumption & Memory Footprint

  • Host Memory (RAM): ~45 MB resident memory during active 120 FPS feed.
  • GPU Overhead: ~4% GPU shader execution on Apple Silicon GPU.
  • USB Bandwidth: Compressed payload uses ~35-48 MB/s, well within USB 2.0 (480 Mbps) and USB 3.0 (5 Gbps) limits.
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MirrorUE_

Ultra-low-latency 120 FPS iPhone mirror for macOS.

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